Lore of the Warp

Home › Units › Adeptus Astartes (all Chapters) › Devastator Squad

Space Marines & Primarchs · Unit

Devastator Squad

Space Marine heavy weapons teams that provide long-range fire support with lascannons, missile launchers and heavy bolters.

Adeptus Astartes (all Chapters)

Faction
Adeptus Astartes (all Chapters)
Related characters
2

Fan art to see: W40K Space Marine | Sons of Medusa Devastator by Shafiq Lee (on the artist's page, not hosted here)

Lore & origins

The Devastator Squad is the first posting of a newly made battle-brother in a Codex Chapter. Before he is trusted with close assault or the flexible Tactical role, the Codex Astartes requires him to learn patience, fire discipline and the value of supporting fire. Each Battle Company holds two Devastator Squads, and the 9th Company is a reserve made up entirely of them.

Devastators are taught to judge range, target priority and the movement of enemy armour. Their sergeants are often specialists in directing fire. Many carry a signum, an auspex-linked device that feeds targeting data to the squad.

Devastator Squads are the Space Marines' heavy weapons teams. Under the Codex, Marines move from the Scout company into a Devastator squad, learning patience and discipline before they move on to Assault squads. They carry the Chapter's heavy weapons and provide long-range fire support.

A Marine receives a heavy weapon only once he has proven to be a steady and reliable warrior, able to aim true and keep his nerve under heavy fire. After serving in a Devastator squad, Marines may be offered special duties, such as a place in a Command Squad, or promotion to the 1st Company. Sergeants are experts with every heavy weapon but usually fight with a bolt pistol and chainsword.

Appearance & wargear

Up to four members of a Devastator Squad carry heavy weapons, which may include heavy bolters, missile launchers, lascannons, multi-meltas, plasma cannons or grav-cannons. In the 8th edition kit an Armorium Cherub, a small cybernetic familiar, flies alongside to carry spare ammunition.

They wear power armour with Devastator markings and carry heavy bolters, lascannons, missile launchers, plasma cannons and multi-meltas. Sergeants carry signums, and recent editions add armorium cherubs.

Weapons & Vehicles

Standard Armament & Combat LoadoutUp to four members of a Devastator Squad carry heavy weapons, which may include heavy bolters, missile launchers, lascannons, multi-meltas, plasma cannons or grav-cannons. In the 8th edition kit an Armorium Cherub, a small cybernetic familiar, flies alongside to carry spare ammunition.

Explore all 48 entries in the Weapons & Vehicles armoury.

Battlefield role & tactics

Devastators set up in good firing positions, often on high ground or in ruins, and destroy enemy tanks, monsters and heavy infantry before they can reach the Space Marine line. Their mix of anti-tank and anti-infantry weapons lets them answer almost any target.

In the Era Indomitus the role is shared with Primaris Hellblasters and Eradicators, and with Devastator Centurions.

They provide covering fire, destroy tanks and monsters and suppress infantry. They are vulnerable if flanked.

Devastator squads fight from fixed positions and move only to advance, fall back or reach a better firing position. A squad can split into combat squads to take on both tanks and infantry. Missile launchers carry frag and krak missiles, so they can engage either. Devastators are vulnerable to assault and to being outmanoeuvred.

Notable battles & users

  • 9th Company: in the Codex structure this reserve Devastator company supplies fire support to the whole Chapter.
  • Imperial Fists: the siege specialists of the Chapter make heavy use of Devastator fire to break fortifications.

Further reading

Lexicanum · Warhammer 40k Wiki